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alone cfg v10

In jos

alone cfg v10 Empty alone cfg v10

Mesaj Scris de sdr.raul Sam Apr 09, 2011 5:25 pm

//
// ___ ____ _______ _ _ ____________ __ __ ___ _______
// / \ | | ( ) | | | | | _________| \ \ / / / | ()_____()
// / / \ \ | | ( ) | |\ | | | | \ \ / / / /| | () ()
// / / \ \ | | ( _ ) | |\\ | | | |_____ \ \ / / / / | | () ()
// / /_____\ \ | | ( | | ) | | \\ | | | _____| \ \ / / /_/ | | () ()
// / /_______\ \ | | ( |_| ) | | \\| | | | \ \ / / | | () ()
// / / \ \ | |______ ( ) | | \| | | |________ \ \/ / | | ()_____()
// /_/ \_\ |_________| (_______) |_| |_| |___________| \ / |_| ()_____()
// \/
//
//






echo "Getting started... READY !"
echo "Getting information... RauL;x CFG !"
echo "User password... *******. OK!"
echo "All looks ok. Developer 250 activated, RauL;x cfg is the best."


bind "w" "+forward; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "a" "+moveleft; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "s" "+back; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "d" "+moveright; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "space" "+jump; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "ctrl" "+duck; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "mwheelup" "+duck; wait; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "mwheeldown" "+duck; wait; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
cl_sidespeed "300"
cl_forwardspeed "300"
cl_backspeed "300"
cl_upspeed "300"
sv_maxspeed "300"
cl_pitchspeed "225"

alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"



//Aimer bY RauL;x

alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.7"
alias -setsens "sensitivity 1.7"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack"

alias _nxhead2 " HeadShot2 : Enabled...;bind mouse1 +nxhead2"
alias _nxmasta " Master Attack : Enabled...;bind mouse1 +nxmasta"
alias _nxshtpwn " Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
alias _nxaim " Aim Attack : Enabled...;bind mouse1 +nxaim"


Setings bY RauL;x

fps_modem "250"
fps_max "250"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "1"
cl_showfps "0" "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "101"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "300"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0.5"
ex_interp "0.05"
net_graph "3"
net_graphpos "1"
net_graphwidth "134
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1
sensitivity "6"

Video Setings configured bY RauL;x

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "1"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "1"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

Settings configured bY RauL;x

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.3"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.8"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"

Personal Setings bY RauL;x


topcolor "30"
bottomcolor "6"
rate "25000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
joystick "0.000000"
fastsprites "0"
voice_modenable "1"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "1"
net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "134"
graphheight "64.0"
+mlook
+jlook
crosshair "1.000000"
con_color "0 255 0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0.000000"
max_shells "0"
max_smokepuffs "0"
scr_conspeed "9999"
scr_centertime "5"
developer "0"
hpk_maxsize "0"
trackplayer "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
cl_crosshair_color "255 255 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"

con_color "0 255 0"
console "1"


bind f "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "1"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook

bottomcolor "6"
gamma "9"
brightness "9"
lightgamma "0.1"


gl_dither "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"

joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"


m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"


skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"


sv_aim "0"
team "1"
topcolor "30"
viewsize "120.000000"


bind c "say /medic ; say HEY, O doctorita pt RauL;x"
bind mwheeldown +duck
bind mwheelup +duck
bind v "say /lj10"


REMEMBER DON`T GIVE THAT CFG TO ANYBODY MOTHA FUCKAR!!!! RauL;x is here

contact me at YIM: raul_cmpunk


GOOD LUCK AT CJR/LJR!!!




sdr.raul
..:: V.I.P ::..
..:: V.I.P ::..

Mesaje : 63
Data de înscriere : 09/04/2011

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