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akira hns v5

In jos

akira hns v5 Empty akira hns v5

Mesaj Scris de sdr.raul Sam Apr 09, 2011 5:22 pm

akira config...


speak fvox/warning


// Setings
unbindall
fps_modem "250"
fps_max "250"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "1"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_yaspeed "210"
cl_backspeed "400"
cl_sidespeed "400"
cl_rate "25000"
cl_updaterate "101"
developer "1"
fps_modem "250"
fps_max "250"
cl_forwardspeed "400"
cl_bobcycle "0.8"
cl_bobup "0.5"
ex_interp "0.05"
net_graph "3"
net_graphpos "3"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1
sensitivity "4.2"
// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "1"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "1"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.3"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.8"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"




// Personal Setings


topcolor "30"
bottomcolor "6"
rate "25000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
joystick "0.000000"
fastsprites "0"
voice_modenable "1"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "1"
net_graph "3"
net_scale "5"
net_graphpos "4"
net_graphwidth "120"
graphheight "64.0"
+mlook
+jlook
crosshair "1.000000"
con_color "0 255 0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0.000000"
max_shells "0"
max_smokepuffs "0"
scr_conspeed "9999"
scr_centertime "5"
developer "0"
hpk_maxsize "0"
trackplayer "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
cl_crosshair_color "255 255 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"

con_color "0 255 0"
console "1"


bind f "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "1"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook

bottomcolor "6"
gamma "9"
brightness "9"
lightgamma "0.1"


gl_dither "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"

joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"


m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"


skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"


sv_aim "0"
team "1"
topcolor "30"
viewsize "120.000000"






cl_dynamiccrosshair "0"




alias +jumpduck "+jump;+duck"
alias -jumpduck "-jump;-duck"
bind "Alt" "+jumpduck"





alias w wait
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "Space" "+bhop"











bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "," "buyammo1"
bind "." "buyammo2"
bind "a" "+moveleft;developer 1;fps_max 200"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;developer 1;fps_max 200"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "say /rank"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;developer 1;fps_max 200"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward;developer 1;fps_max 200"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "e" "+use"
bind "Shift" "+speed"
bind "ctrl" "+duck;developer 1;fps_max 200"
bind "capslock" "hands"
bind "g" "drop"
bind "MWHEELUP" "+duck"
bind "F1" "usp;vesthelm;hegren;secammo;flash"
bind "F2" "g3sg1;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F3" "ak47;m4a1;primammo;vesthelm;defuser;hegren;secammo;flash;"
bind "F4" "deagle;defuser;hegren;secammo;flash;
bind "F5" "awp;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F6" "mp5;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F7" "defuser;primammo;vesthelm;hegren;secammo"
bind "MWHEELDOWN" "+duck"


bind "k" "say /speed"
bind "c" "say /medic"

fakeloss "0"









alias "fast" "fps_max 0;cl_yawspeed 3600;w;+left;w;-left;w;+left;w;-left;w;fps_max 100;cl_yawspeed 210"
bind "v" "fast"
alias w "wait"



bind "MOUSE3" "+attack; wait; wait; wait; -attack; wait; wait; wait; wait; wait; wait; +attack; wait; wait; wait; -attack; wait; wait; wait; +attack; wait; wait; wait; wait; -attack; wait; wait; wait; wait; -attack; wait"

//DEV\\
bind w "+forward;developer 1;fps_modem 250;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 250;fps_max 200"
bind d "+moveright;developer 1;fps_modem 250;fps_max 200"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "space" "+h0p"










Alias w1.bT9 "wait"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "MOUSE3" "+du.bT9"
p;wait;-jump;wait;+jump;wait;-jump"
bind c "+xjb"
\gstrafe/

alias +ddk "alias _special dapz; dapz"
alias -ddk "alias _special slot10"
alias dapz "+duck; wait; -duck; wait; special"
bind "alt" "+ddk"
///Script
alias +cgstrafe "alias _special gstrafe;gstrafe"
alias -cgstrafe "alias _special"
alias gstrafe "special; wait; +walk; +duck; wait; -walk; -duck"

alias w1.bT9 "wait"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "CAPSLOCK" "+du.bT9"
name "VlD#aLieNwaRe [Ro]"
//Gstrafe! Smile)//
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "alt" "+sgstrafe"
//Dhop CFG
alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck"
bind "alt" "+dhop"
bind alt "+gstrafe"
bind alt "+sgstrafe"
bind alt "+cgstrafe
bind alt "+du.bt9"
; Hud_Draw 1/0 Version By KzX
alias rickzy0 "hud_draw 0; bind mouse3 rickzy1"
alias rickzy1 "hud_draw 1; bind mouse3 rickzy0"
bind mouse4 rickzy0
bind z "fps_max 300;wait;fps_modem 300"
bind space "+h0p;developer 1"
alias +gstrafe "alias _special duck;duck"
alias -gstrafe "alias _special"
alias +gstrafe "alias _special duck;duck"
alias -gstrafe "alias _special"
alias +gstrafe "alias _special duck;duck;developer 1"
alias -gstrafe "alias _special;developer 0"
alias duck "+duck;wait;-duck;wait;special"
bind "x" "say /medic"
bind "v" "say /medic"
bind "c" "say /medic"
bind "z" "say /medic"

Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "MOUSE3" "+sgstrafe"

bind "mouse1" "+attack"
echo "---------------------------------------------------------"
echo "******CoRRupT's GSTRAFE SCRIPT v1.0******"
echo "******SCRIPT LOADED SUCCESSFULLY!******"
echo "******BIND LOADED SUCCESSFULLY!******"
echo "---------------------------------------------------------"
echo "HOW TO"
echo "All you have to do to use it is hold down your MOUSE3 button on your mouse(Scroll)"


// Jump bug scRipt by +gFreSh.KeN[~]
echo jump bug scRipt by +gFreSh.KeN[~]
alias +otikz.jb "+duck"
alias -otikz.jb "-duck; wait; +jump; wait; -jump; wait; +jump; wait; -jump;

wait; +jump; wait; -jump"
bind alt +otikz.jb

name "Raul;x"
setinfo _pw mataeovaca

sdr.raul
..:: V.I.P ::..
..:: V.I.P ::..

Mesaje : 63
Data de înscriere : 09/04/2011

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